Gijs Bakker

This is a portfolio/blog of Gijs Bakker, UX (interaction and UI) designer from Amsterdam.
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Desert Night Invasion

What is it A Flash-based arcade style game
Client This was for a school project
My role Visuals and gameplay

Some years ago I was involved in making a small Flash-based game (ActionScript 3.0) as a school assignment. It is based on a retro arcade shooter. The inspiration for the setting and look and feel of our game came from the alleged UFO incident in a desert near Roswell, New-Mexico (USA) in 1947. In collaboration with developer Pascal Strijbos.

DNI

▲ The game is playable (requires Flash – if you haven’t got Flash installed you will probably see an error or nothing)

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